GitHub - MauriceGit/Marching_Cubes_on_GPU: A marching cube algorithm, that is executed in parallel on the GPU, using compute shaders. This will later enable a highly parallel creation of advanced landscape/terrain structures in potentially
GitHub - AlbertLiDesign/ALG_MarchingCubes_GPU: ALG_MarchingCubes_GPU is an isosurface extraction plug-in for Grasshopper using Marching Cubes algorithm on GPU.
Chapter 1. Generating Complex Procedural Terrains Using the GPU | NVIDIA Developer
Chapter 1. Generating Complex Procedural Terrains Using the GPU | NVIDIA Developer
Marching Cubes on GPU | PGR Terrain
Marching Cubes on GPU using Compute Shaders - Code Snippets - Panda3D
PDF] Procedural Terrain Generation at GPU Level with Marching Cubes | Semantic Scholar
Our approach for acceleration of the marching cubes algorithm. The... | Download Scientific Diagram
Marching Cubes implementation using OpenCL and OpenGL – Erik Smistad
Gpu-accelerated data expansion for the Marching Cubes algorithm
Playing around with perlin noise and marching cubes on GPU at 60Hz : r/Unity3D